Smooth paths

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The topic for this lecture is space curves. There are many examples of space curves appearing in real life. We listed a few examples in class.
Note that all of these examples involve a path in three dimensional space (e.g. the highway for the car, or the track for the rollercoaster) and an object moving along the path.

An important problem is find out what kind of forces the objects on these paths experience. (For example, this is useful for highway engineers, or rollercoaster designers). In what follows, we will ignore gravitational forces, since they are not a property of the curve itself.
One of the main goals of the first part of the course is to precisely describe these concepts using vector calculus.

In order to do this, we need a precise mathematical definition of what we mean by a smooth path in space.

Definition. (Smooth path)
Let \(I \subset \mathbb{R}\) be an interval of positive length. A smooth path in space is a smooth vector-valued function \(p : I \to \mathbb{R}^3\)
The image \(p(I) \subset \mathbb{R}^3\) is called the track, and we say that the function \(p\) parametrises the track. We can write this parametrisation in coordinates as \(p(t) = (x(t),y(t),z(t))\) for functions \(x,y,z : I \to \mathbb{R}\).

Remarks. Example 1. (Circle)
Define \(p : \mathbb{R} \rightarrow \mathbb{R}^3\) by \(p(t) = (r \cos t, r \sin t, 0)\). This defines a smooth path whose track is a circle of radius \(r\) in the \(xy\) plane.

Example 2. (Graph of a function)
Let \(f : \mathbb{R} \rightarrow \mathbb{R}\) be a smooth function. Then \(p : \mathbb{R} \to \mathbb{R}^3\) given by \(p(t) = (t, f(t), 0) \) defines a smooth path whose track is the graph of \(f\) in the \(xy\) plane.

Example 3. (Helix)
Define \(p : \mathbb{R} \rightarrow \mathbb{R}^3\) by \(p(t) = (r \cos t, r \sin t, ct)\). This defines a smooth path whose track is a helix in \(\mathbb{R}^3\).
Note that the projection of the helix to the \(xy\) plane is just the circle from the first example. Therefore the track of the helix lies on the surface of the cylinder \( \{(x, y, z) \in \mathbb{R}^3 \, : \, x^2 + y^2 = r^2 \} \).

The last example of the helix is illustrated in the following diagram. You can click and drag the picture to view the helix from different angles.


In order to study the geometry of these curves, we first need to define the tangent vector.
At each point of a smooth path \(p : I \rightarrow \mathbb{R}^3\), we can take the derivative of \(p\). Since \(p\) is smooth, then this defines a smooth function \(p' = \frac{dp}{dt} : I \rightarrow \mathbb{R}^3\). If we write the path in coordinates as \(p(t) = (x(t), y(t), z(t))\), then the derivative is \(p'(t) = (x'(t), y'(t), z'(t))\).

Definition. (Tangent vector)
The tangent vector of a smooth path \(p : I \rightarrow \mathbb{R}^3\) at time \(t\) is the derivative \(p' : I \rightarrow \mathbb{R}^3\).

Note. We can think of the tangent vector as the velocity of an object travelling along the smooth path \(p(t)\).
As we saw earlier, any acceleration/braking forces are applied in a direction tangent to the curve.

Example 1. (Circle)
Returning to the example of the circle from above, the parametrisation \(p : \mathbb{R} \rightarrow \mathbb{R}^3\) given by \(p(t) = (r \cos t, r \sin t, 0)\) has tangent vector \[ p'(t) = \left( - r \sin t, r \cos t, 0 \right) . \] The following picture shows a circle with its tangent vector. You can click and drag to move the point \(P\) around the circle, and you can also move the point \(A\) to change the radius of the circle.

Example 2. (Graph of a function)
Given a smooth function \(f : \mathbb{R} \rightarrow \mathbb{R}\), using the parametrisation \(p : \mathbb{R} \rightarrow \mathbb{R}^3\) given above we have \[ \begin{aligned} p(t) & = \left( t, f(t), 0 \right) \\ p'(t) & = \left( 1, f'(t), 0 \right) . \end{aligned} \] This is illustrated in the picture below. You can click and drag to move the point \(p\) along the path, and the tangent vector will follow.


Example 3. (Helix)
The parametrisation of the helix given above by \(p : \mathbb{R} \rightarrow \mathbb{R}^3\) has tangent vector \[ \begin{aligned} p(t) & = \left( r \cos t, r \sin t, ct \right) \\ p'(t) & = \left( -r \sin t, r \cos t, c \right) . \end{aligned} \] The following picture shows the helix with the tangent vector. You can click and drag the basepoint of the vector to move it around the curve.

Next time

We will define and study regular and singular values of smooth paths.

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